...ndid, the somewhat small but happy love child of Nicolás Delfino. A company specialized in interactive websites and rich media applications, knee deep in actionscript and down with jazz...

Posts Tagged ‘android’

Fretris device gameplay

Posted on: August 17th, 2011

Fretris gameplay on my Samsung Galaxy S running a high framerate.

Sorry for the blurriness!

Fretris – Flash iOS & Android game – vid diary

Posted on: August 15th, 2011

The game was initially published as a flash game on MySpace 4 years ago where crazy jazz guitarists and classical guitar virtuosos competed against each other for the highest score.

This version shows a fully blitted game running 52 fps on my Samsung Galaxy S and modest 48 on my old iPhone 3GS

Actual device video comming soon!

Fretris – first look at the interface

Posted on: April 8th, 2011








This is just a quick look at the interface for my upcoming guitar game Fretris to be released on iphone and android devices.

Sorry for the vertical images, this is what happens when taking snapshots on the samsung galaxy s in landscape mode without having any proper image software installed on it, just had to try the wordpress android app!

Samsung Galaxy S in da house!

Posted on: January 22nd, 2011

Writing this on the wordpress app on my new samsung galaxy s, the app works great and with the swype input it finally makes sence using a mobile phone for blogging!

I’m really impressed with the phone itself, the screen is the best I’ve seen so far and the performance is frigging awesome, my only problem is that I keep finding myself thinking that I’m holding a strange kinda modified version of my iphone making me stop and rethink where all my apps are,,, no biggy though, I’m sure there are people out there with bigger problems than me…

..Anyway after updating the system from android 2.1 to froyo I took the time and ported an early unoptimized version of the game “Fire House” that I’m currently developing for the iphone, just to see how it would perform on a device that fully supports flash. The result was amazing.

The galaxy performed a silky smooth 40 fps without any lag at all running tons of timelined animated movieclips and sounds. Hurray!